AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on iOS in the US - Q1 2024
Discover the performance trends of the top 5 3D realistic games on iOS in the United States during the first quarter of 2024, including downloads, revenue, and active users.
During the first quarter of 2024, several 3D realistic games on the iOS platform in the United States demonstrated notable performance metrics. Here's a closer look at the trends observed for the top 5 games in this category, based on data from Sensor Tower.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, starting strong at $3.3M in early January, dipping to $1.8M by late January, and peaking again at $3.6M in early February. Weekly downloads showed a slight decline from 204K in the first week of January to 159K by the end of March. Active users remained relatively stable, starting at 3M and ending at approximately 2.7M.
Call of Duty®: Warzone™ Mobile, released in late March, saw impressive initial numbers. In its first week, it generated $581K in revenue and had nearly 900K downloads. By the following week, downloads increased to 1.1M, while revenue slightly decreased to $489K. Active users also grew from 709K to 875K in this short period.
GTA: San Andreas – NETFLIX showed a gradual decline in weekly downloads, starting at 225K in early January and dropping to 70K by the end of March. Revenue was relatively low, with occasional peaks such as $3.1K in late January. The weekly active users remained fairly consistent, hovering around 450K.
PUBG MOBILE maintained a steady performance with weekly revenue ranging between $1.1M and $2.4M, peaking in mid-March. Downloads saw a slight rise from 89K in early January to 133K by mid-March, before settling at 103K by the end of the quarter. Active users fluctuated, starting at 905K and ending at approximately 914K.
Madden NFL 25 Mobile Football showed a consistent decline in both weekly downloads and active users. Downloads fell from 96K in early January to 36K by the end of March. Revenue also saw a decrease from $693K to $255K over the same period. Active users remained around the 450K mark by the end of March, down from 582K at the start of the quarter.
For more detailed insights and data, visit Sensor Tower.